FDR (Flight Data Recorder) window tracks monitor res to let you see a lot more on larger monitors.Minor serial-port PFC hardware improvements.New hint messages during loading screen.Updated beacon port to 49707 by default, split the receiving sockets, clarified the error messages and updated the documentation.Planes now go around if a crash is imminent, and are also better about not kicking in rudder at low altitudes, which will crash an airliner.Stall warnings a little more accurate: do not depend on avionics switch, and reed switches do not depend on battery.Lastly, it allows for goofy configurations like a gyrocopter that has a rotor and a propeller. This also means that texture’s can be shared in memory if 2+ engines have the same prop. They are now on the aircraft’s veh_prop_class so that they are accurate PER ENGINE. Changed the way prop discs are loaded.When calculating string tiles, the LAST slop gets skipped since we can’t actually overlaps the tile.Now the glideslope info for the profile view on the IOS as sent across the net by nav ID, not index! This allows us to have the profile work across the net with different apt databases!.Plotting aircraft now in the slightly tilted attitude needed by the nearby coord-system origin.Slightly more data logging for net-tracking.We now load the mouse cursor bitmaps all at once and cache them for future use (XPD-6181).Effects like prop disc now behave as expected in replay mode.Joystick not applied to flight controls if user not flying cause ai is flying! Joystick calls not needed in that case.
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This will give slightly more accurate pitch trim, which will not fight with the elevator deflection in planes with art stability.
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